﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace Nox.Amuse.View
{
	/// <summary>
	/// Interaction logic for DialogHostWindow.xaml
	/// </summary>
	public partial class DialogHostWindow : Window
	{
		public DialogHostWindow()
		{
			InitializeComponent();
			this.Activated += new EventHandler(DialogHostWindow_Activated);
		}

		void DialogHostWindow_Activated(object sender, EventArgs e)
		{
            this.Activated -= new EventHandler(DialogHostWindow_Activated);
			this.CorrectWindowPosition();
		}
	}
}
